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Not a release the size of StarCraft.ĭespite the story landing with a resounding thud, the campaign is otherwise excellent. This is the sort of basic writing you expect from a poorly translated, badly made low budget non-English language game. The dialogue here ends up feeling just as fluid, with lines such as "you have aided me on my quest. An event will occur and then the next cutscene will open with the line "much later".
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This thought is only enhanced when you see how slapdash some of the events are linked together. All the subtleties have been thrown straight out of the window and sadly, the conclusion just furthers my thoughts that as a story the StarCraft II Trilogy is poor. The release introduces a few new units to use both online and offline Legacy of the Void also includes the prerequisite cheesy story but with some incredibly dry and boring dialogue that only seems to be getting worse as the series has come to its conclusion.īlizzard have never been the most competent at telling a story, but StarCraft has fallen from a galaxy spanning conflict between three races to this, a mishmash of alliances fighting against a faceless big bad that may as well have been taken straight out of an episode of Scooby Doo. As with its predecessor, Heart of the Swarm, this expansion includes a whole new campaign, this time focused on the Protoss and their leader, Artanis. The core game is still the same and that is particularly true for somebody like myself, someone who's here to see the conclusion of the story and not for the changes in multiplayer, which I will come to later.Īs a release for the story and those not interested in the multiplayer, you've already played it. As much as it is a standalone title, and also priced as a new release, it's still just a secondary expansion to the original release. It's somewhat difficult to review a release like Legacy of the Void because there's no real place to start.
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The finale of that trilogy is here and, for better or worse, Legacy of the Void delivers on that promise and this story in the StarCraft universe has finally ended. With that release they began what they revealed was a trilogy of games that would cap off the story that began with the release of StarCraft back in 1998.
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Five years ago, Blizzard released Starcraft 2: Wings of Liberty to huge critical and public acclaim.
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